Interface Region


public interface Region
  • Method Details

    • isBlockAddedDuringGame

      boolean isBlockAddedDuringGame(org.bukkit.Location loc)
      Parameters:
      loc -
      Returns:
    • putOriginalBlock

      void putOriginalBlock(org.bukkit.Location loc, org.bukkit.block.BlockState block)
      Parameters:
      loc -
      block -
    • addBuiltDuringGame

      void addBuiltDuringGame(org.bukkit.Location loc)
      Parameters:
      loc -
    • removeBlockBuiltDuringGame

      void removeBlockBuiltDuringGame(org.bukkit.Location loc)
      Parameters:
      loc -
    • isLiquid

      boolean isLiquid(org.bukkit.Material material)
      Parameters:
      material -
      Returns:
    • isBedBlock

      boolean isBedBlock(org.bukkit.block.BlockState block)
      Parameters:
      block -
      Returns:
    • isBedHead

      boolean isBedHead(org.bukkit.block.BlockState block)
      Parameters:
      block -
      Returns:
    • isDoorBlock

      boolean isDoorBlock(org.bukkit.block.BlockState block)
    • isDoorBottomBlock

      boolean isDoorBottomBlock(org.bukkit.block.BlockState block)
    • getBedNeighbor

      org.bukkit.block.Block getBedNeighbor(org.bukkit.block.Block head)
      Parameters:
      head -
      Returns:
    • isChunkUsed

      boolean isChunkUsed(org.bukkit.Chunk chunk)
      Parameters:
      chunk -
      Returns:
    • regen

      void regen()
      Don't use from API