Interface Hierarchy
- org.screamingsandals.bedwars.api.game.Game<P,
T, B, W, L, E, C, S, G> - org.screamingsandals.bedwars.api.game.GameManager<T>
- org.screamingsandals.bedwars.api.game.GameStore<E,
T, L> - org.screamingsandals.bedwars.api.game.ItemSpawnerType<T,
I, C> - org.screamingsandals.bedwars.api.upgrades.Upgrade
- org.screamingsandals.bedwars.api.game.ItemSpawner<E,
I, T>
- org.screamingsandals.bedwars.api.game.ItemSpawner<E,
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- org.screamingsandals.bedwars.api.game.GameStatus
- org.screamingsandals.bedwars.api.game.ItemSpawner.HologramType
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)